﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

public class SceneHero:ScenePlayer
{
    private static SceneHero _instance;
    public static SceneHero instance
    {
        get
        {
            return _instance;
        }
    }

    public static void CreateHero(SceneHeroVo vo)
    {
        if (_instance != null) return;
        _instance = new SceneHero();
        _instance.Init(vo);
    }

}
